At the start of the first battle round, select two of the Angelic Legacy abilities listed below. Until the end of the battle, those Angelic Legacy abilities are active and their effects apply to all Adeptus Astartes Character units from your army.
Sanguinary Grace
Carmine Wrath
Their Appointed Hour
Restrictions: Your army can include Blood Angels units, but it cannot include Adeptus Astartes units drawn from any other Chapter.
Angelic Legacy
3 Legacies
Timing
Start of the first battle round
Sequence
Select two Angelic Legacy abilities. They are active until the end of the battle for all Adeptus Astartes Character units from your army.
Sanguinary Grace
Legacy
Legacies
This unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
Carmine Wrath
Legacy
Legacies
Each time a model in this unit makes an attack, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.
Their Appointed Hour
Legacy
Legacies
You can re-roll Advance rolls and Charge rolls made for this unit.
Enhancements
Troubling Visions
Adeptus Astartes model only. Once per battle, in your Command phase, the bearer can use this Enhancement. When it does, until the start of your next Command phase, all Angelic Legacy abilities are active for the bearer's unit, instead of only two of them.
+15
Unto Death
+15
Blazing Icon
Adeptus Astartes Infantry model only. Enemy units cannot use the Fire OverwatchStratagem to shoot at the bearer's unit.
+20
Ordained Sacrifice
Adeptus Astartes model only. (Once per battle, per army) When this model is destroyed, at the end of the phase, roll one D6:
-On a 2+, set up this model on the battlefield, unengaged and as close as possible to where it was destroyed. This model is not part of an attached unit and its unit has a starting strength of 1. This model has 3 wounds remaining.
+25
Prescient Flash
Adeptus Astartes model only. Models in the bearer's unit have the Scouts 6" ability.