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Warhammer 40,000
11th edition
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Library / Deathwatch / Spectrus Kill Team
ADEPTUS ASTARTES · DEATHWATCH
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Spectrus Kill Team

Points
185
6"M
4T
3+Sv
2W
6+Ld
1OC
Ranged Weapons
WeaponRngABSSAPD
Bolt pistolPISTOL12"13+401Calc
Bolt sniper rifleHEAVYPRECISION36"13+5-23Calc
Deathwatch bolt carbineLETHAL HITSPRECISION24"23+5-11Calc
Deathwatch marksman bolt carbineHEAVYLETHAL HITS24"23+5-11Calc
Deathwatch occulus bolt carbineASSAULTIGNORES COVERLETHAL HITS24"23+5-11Calc
Instigator bolt carbineHEAVY24"13+4-22Calc
Las fusilHEAVY36"13+9-3D6Calc
Special-issue bolt pistolPISTOLPRECISION12"13+4-11Calc
Bolt pistolPISTOL
Rng
12"
A
1
BS
3+
S
4
AP
0
D
1
Bolt sniper rifleHEAVYPRECISION
Rng
36"
A
1
BS
3+
S
5
AP
-2
D
3
Deathwatch bolt carbineLETHAL HITSPRECISION
Rng
24"
A
2
BS
3+
S
5
AP
-1
D
1
Deathwatch marksman bolt carbineHEAVYLETHAL HITS
Rng
24"
A
2
BS
3+
S
5
AP
-1
D
1
Deathwatch occulus bolt carbineASSAULTIGNORES COVERLETHAL HITS
Rng
24"
A
2
BS
3+
S
5
AP
-1
D
1
Instigator bolt carbineHEAVY
Rng
24"
A
1
BS
3+
S
4
AP
-2
D
2
Las fusilHEAVY
Rng
36"
A
1
BS
3+
S
9
AP
-3
D
D6
Special-issue bolt pistolPISTOLPRECISION
Rng
12"
A
1
BS
3+
S
4
AP
-1
D
1
Melee Weapons
WeaponRngAWSSAPD
Close combat weaponMelee33+401Calc
Combat knifePRECISIONMelee43+4-11Calc
Paired combat bladesSUSTAINED HITS 1Melee33+4-11Calc
Close combat weapon
Rng
Melee
A
3
WS
3+
S
4
AP
0
D
1
Combat knifePRECISION
Rng
Melee
A
4
WS
3+
S
4
AP
-1
D
1
Paired combat bladesSUSTAINED HITS 1
Rng
Melee
A
3
WS
3+
S
4
AP
-1
D
1
Unit composition

21 models maximum

3–10× Kill Team Infiltrators

⌀32mm

0–3× Kill Team Infiltrators with bolt sniper rifles

⌀40mm

0–4× Kill Team Infiltrators with Deathwatch occulus bolt carbines

⌀32mm

0–4× Kill Team Infiltrators with combat knives

⌀32mm

Points
Cost rises per copy in your army

1st–2nd copies

10 models185

3rd+ copy

10 models195
Default wargear

Kill Team Infiltrators ×10 — Bolt pistol · Deathwatch marksman bolt carbine · Close combat weapon

Kill Team Infiltrators with bolt sniper rifles ×3 — Bolt pistol · Bolt sniper rifle · Close combat weapon

Kill Team Infiltrators with Deathwatch occulus bolt carbines ×4 — Bolt pistol · Deathwatch occulus bolt carbine · Paired combat blades

Kill Team Infiltrators with combat knives ×4 — Special-issue bolt pistol · Combat knife

Ranged Weapons
WeaponRngABSSAPD
Bolt pistolPISTOL12"13+401Calc
Bolt sniper rifleHEAVYPRECISION36"13+5-23Calc
Deathwatch bolt carbineLETHAL HITSPRECISION24"23+5-11Calc
Deathwatch marksman bolt carbineHEAVYLETHAL HITS24"23+5-11Calc
Deathwatch occulus bolt carbineASSAULTIGNORES COVERLETHAL HITS24"23+5-11Calc
Instigator bolt carbineHEAVY24"13+4-22Calc
Las fusilHEAVY36"13+9-3D6Calc
Special-issue bolt pistolPISTOLPRECISION12"13+4-11Calc
Bolt pistolPISTOL
Rng
12"
A
1
BS
3+
S
4
AP
0
D
1
Bolt sniper rifleHEAVYPRECISION
Rng
36"
A
1
BS
3+
S
5
AP
-2
D
3
Deathwatch bolt carbineLETHAL HITSPRECISION
Rng
24"
A
2
BS
3+
S
5
AP
-1
D
1
Deathwatch marksman bolt carbineHEAVYLETHAL HITS
Rng
24"
A
2
BS
3+
S
5
AP
-1
D
1
Deathwatch occulus bolt carbineASSAULTIGNORES COVERLETHAL HITS
Rng
24"
A
2
BS
3+
S
5
AP
-1
D
1
Instigator bolt carbineHEAVY
Rng
24"
A
1
BS
3+
S
4
AP
-2
D
2
Las fusilHEAVY
Rng
36"
A
1
BS
3+
S
9
AP
-3
D
D6
Special-issue bolt pistolPISTOLPRECISION
Rng
12"
A
1
BS
3+
S
4
AP
-1
D
1
Melee Weapons
WeaponRngAWSSAPD
Close combat weaponMelee33+401Calc
Combat knifePRECISIONMelee43+4-11Calc
Paired combat bladesSUSTAINED HITS 1Melee33+4-11Calc
Close combat weapon
Rng
Melee
A
3
WS
3+
S
4
AP
0
D
1
Combat knifePRECISION
Rng
Melee
A
4
WS
3+
S
4
AP
-1
D
1
Paired combat bladesSUSTAINED HITS 1
Rng
Melee
A
3
WS
3+
S
4
AP
-1
D
1
Wargear Options

· 1 model equipped with a deathwatch marksman bolt carbine can be equipped with one of the following:

  • -1 helix gauntlet
  • -1 infiltrator comms array

· 1 model's bolt sniper rifle can be replaced with 1 instigator bolt carbine.

· Any number of models can each have their bolt sniper rifle replaced with 1 las fusil.

· Any number of models can each have their combat knife replaced with 1 Deathwatch bolt carbine and 1 close combat weapon.

Core
Infiltrators, Scouts 6"
triggeredSpectrus Doctrines
At the end of your opponent's turn, if this unit is more than 6" away from all enemy units, you can remove this unit from the battlefield and place it into Strategic Reserves.
specialAttached Unit
If a Character from your army with the Leader ability can be attached to an Infiltrator Squad, it can be attached to this unit instead.
If this unit has a Leader unit attached to it during the Declare Battle Formations step, that Leader unit gains the Infiltrators and Scouts 6" abilities.
Wargear Abilities
Helix GauntletWargear
Models in the bearer's unit have the Feel No Pain 6+ ability.
Infiltrator Comms ArrayWargear
Each time you target the bearer's unit with a Stratagem, roll one D6: on a 5+, you gain 1CP.
Unit composition

21 models maximum

3–10× Kill Team Infiltrators

⌀32mm

0–3× Kill Team Infiltrators with bolt sniper rifles

⌀40mm

0–4× Kill Team Infiltrators with Deathwatch occulus bolt carbines

⌀32mm

0–4× Kill Team Infiltrators with combat knives

⌀32mm

Points
Cost rises per copy in your army

1st–2nd copies

10 models185

3rd+ copy

10 models195
Default wargear

Kill Team Infiltrators ×10 — Bolt pistol · Deathwatch marksman bolt carbine · Close combat weapon

Kill Team Infiltrators with bolt sniper rifles ×3 — Bolt pistol · Bolt sniper rifle · Close combat weapon

Kill Team Infiltrators with Deathwatch occulus bolt carbines ×4 — Bolt pistol · Deathwatch occulus bolt carbine · Paired combat blades

Kill Team Infiltrators with combat knives ×4 — Special-issue bolt pistol · Combat knife

Keywords
INFANTRYSMOKEGRENADESIMPERIUMPHOBOSKILL TEAMSPECTRUS KILL TEAM
Faction Keywords
ADEPTUS ASTARTESDEATHWATCH