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Warhammer 40,000
11th edition
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Space Marines

Space Wolves

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Army Rules

Curse of the Wulfen

Army-wide
While this unit is within 6" of a friendly Space Wolves Character model (excluding Wulfen models) or within 12" of a friendly Wolf Priest model, if this unit is not battle-shocked:
-If this unit has Infantry, this unit has +1 OC.
-If this unit has Vehicle, this unit has +3 OC.
Bestial Forms: For the purposes of transport capacity, each Wulfen model takes up the space of 2 models.

Sons of Russ

Army-wide
Your army cannot include Apothecary units.

Space Marine Chapters

Army-wide
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If an Adeptus Astartes unit has a second Faction keyword on its datasheet, that Faction keyword is the name of that unit’s Chapter. For example, Marneus Calgar has both the Adeptus Astartes and Ultramarines Faction keywords, and is therefore from the Ultramarines Chapter.
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You cannot include units from more than one Chapter in your army.

Combat Doctrines

Army-wide
At the start of your Command phase, you can select one combat doctrine listed below. If you do, that combat doctrine is active for friendly Adeptus Astartes units with this ability until the start of your next Command phase.
Unless otherwise stated:
-You can only select each combat doctrine once per battle.
-Only one combat doctrine can be active for each unit. If a rule makes a combat doctrine active for a unit, any combat doctrine previously active for that unit is no longer active for that unit.
Combat Doctrines
Sequence

Select one combat doctrine at the start of your Command phase. It is active for friendly Adeptus Astartes units with this ability until the start of your next Command phase.

Assault Doctrine
Doctrine
When this unit is selected to make an Advance move, that Advance move does not prevent this unit from being eligible to declare a charge.
Devastator Doctrine
Doctrine
This unit's ranged attacks have the Assault ability.
Tactical Doctrine
Doctrine
When this unit is selected to make a Fall Back move, that Fall Back move does not prevent this unit from being eligible to shoot and eligible to declare a charge.

Transhuman Strategist

Army-wide
At the start of the battle round, if a model with this ability is your Warlord, gain 1CP.

Librarius

Army-wide
Adeptus Astartes Psyker units with this ability have a psyker level of 1 or higher, specified in that unit’s abilities. Each psychic ability has a psychic level of 1 or higher, specified in that ability’s name.
In a battle round, a friendly Adeptus Astartes Psyker unit can use a number of psychic abilities whose total psychic level does not exceed that Psyker unit’s psyker level.
Example: In a battle round, a psyker level 3 Psyker unit could use three psychic level 1 abilities, or one psychic level 1 ability and one psychic level 2 ability, or one psychic level 3 ability.

Detachments

Champions of FenrisHand-picked champions of the Space Wolves Chapter stride out to lay their enemies low● Priority Assets1 DPTERMINATORSaga of the BeastslayerBlood Claws, Thunderwolf Cavalry and Wulfen gain Lethal Hits against Characters, Monsters and Vehicles.● Purge the Foe1 DPSaga of the Great WolfHunting Packs follow the active combat doctrine for Adeptus Astartes units other than Monsters and Vehicles; Logan Grimnar extends them to those once per battle.● Take and Hold2 DP

Datasheets

Character
Arjac Rockfist105 ptsBjorn the Fell-handed160 ptsIron Priest60 ptsLogan Grimnar150 ptsMurderfang150 ptsNjal Stormcaller100 ptsRagnar Blackmane100 ptsUlrik the Slayer90 ptsWolf Guard Battle Leader80 ptsWolf Priest75 pts
Infantry
Blood Claws150 ptsGrey Hunters180 ptsWolf Guard Headtakers115 ptsWolf Guard Terminators180 ptsWolf Scouts95 ptsWulfen90 ptsWulfen with Storm Shields125 pts
Vehicle
Venerable Dreadnought130 ptsWulfen Dreadnought140 pts
Mounted
Thunderwolf Cavalry115 pts
Beasts
Fenrisian Wolves45 pts